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BETT SHOW REVIEW


Avantis Education showcases cross- curricular value of ClassVR at Bett


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vantis Education, creator of the world’s only virtual and augmented reality (VR/AR) solution designed exclusively for education, showcased the cross-curricular value of VR/AR at this year’s Bett by unveiling a series of ClassVR hardware, software, and content enhancements, and hosting best practice presentations in collaboration with its UK education ambassadors.


Powered by Eduverse, an innovative new VR/AR content engine, ClassVR launched interactive Mathematics scenes for the first time, expanded English content, and introduced enhanced teacher resources. More than 60 new resources were released into the Eduverse at Bett, allowing schools to access rich learning content on ClassVR headsets, or any web- enabled device.


Responding to increased demand for curriculum-aligned content across all subjects, the new Mathematics resources are designed to make learning relevant, accessible, and fun. Popular English resources have been expanded to support English Language teaching for KS1/2 and English as an additional language (EAL). Listening to teacher feedback, a new suite of accompanying worksheets has also been developed to support student assessment alongside VR/AR.


40 www.education-today.co.uk


Gillian Rhodes, Chief Marketing Officer, Avantis Education, explains: “There’s mounting evidence that bringing VR/AR into lessons helps to improve student outcomes by creating immersive learning experiences and increasing knowledge retention – across all subject areas.


“We’re continually developing ClassVR to meet the evolving needs of education, and Eduverse content is at the core of this strategy. We’re excited to release our very first interactive Mathematics resources, and demonstrate how VR/AR can make complex concepts relevant to any learner.”


A flexible teaching solution


The latest ClassVR software enhancements have focused on improving user experience. With an increasing number of interactive activities available in the Eduverse, including the new Mathematics and English Language lessons, a ‘snap-on’ feature has been introduced that gives increased accuracy when interacting in the virtual environment.


Recognising that schools often share ClassVR headsets across classrooms and departments, Avantis Education has also launched a new mobile cart which stores, charges, and transports up to 30 devices. Ergonomically designed, the cart incorporates an anti-tip mechanism and is ruggedised for the education environment.


February 2024


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