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NEWS...
Partnerships with schools have significant impact on underage drinking
A powerful body of evidence over the last four years shows that Community Alcohol Partnerships (CAP) are achieving significant reductions in alcohol supply to children, alcohol-related anti- social behaviour and underage drinking. Speaking at the annual CAP celebration at the
House of Lords on January 29, Chair Derek Lewis launched its latest annual report. Evaluations for the period 2015-2019 show: • 52% average reductions in regular drinking among 13-16 year olds
• 40% reductions in youth alcohol-related anti-social behaviour
• 80% improvement in Challenge 25 compliance following CAP training
• 90% reductions in residents reporting seeing under 18s drinking in the local area
• 77% reduction in young people hanging around shops and asking adults to buy alcohol for them
Since CAP was launched in 2007, 201 schemes
have been launched in England, Scotland and Wales. They bring together a range of local stakeholders with a shared interest in preventing underage drinking and encouraging responsible drinking among young adults. CAPs are made up of partnerships between schools, retailers, local authorities, police, neighbourhood groups and health providers, working together to empower communities to tackle alcohol-related harm to young people and improve the quality of life for residents. CAP aims to increase the number of CAPs to
300 nationally in areas of high alcohol harm and to extend its remit to provide continued support as children become young adults.
u
https://www.communityalcohol
partnerships.co.uk/images/documents/ CAP-2019.pdf
A range of solutions from ViewSonic at Bett
schools improve the learning environment for educators and students. Firstly, ViewSonic’s Google for Education-
certified solution takes interactive learning to the next level by integrating seamlessly into the Google for Education ecosystem. This allows educators to navigate effortlessly between Google Classroom and myViewBoard Classroom. Secondly, to create a teaching and learning
ViewSonic Europe Ltd recently showcased its EdTech solutions at Bett, including its ViewBoard interactive displays and proprietary myViewBoard software platform. As the solutions operate on a technology-agnostic philosophy, they also support Google for Education, Microsoft Education, and other ecosystems, allowing schools to integrate them easily with their existing platforms and solutions. ViewSonic showed various solutions via four
scenarios that addressed important trends in education. Through these scenarios, ViewSonic demonstrated how their solutions can help
environment where participants can interact, communicate and engage with learning resources without physical boundaries, Virtual Teaching Assistant provides the benefits of real-time digital collaboration for learning. Thirdly, to make collaboration easier and
more effective, a SCALE-UP classroom setup is ideal. These classrooms revolve around the idea that instead of teachers lecturing and students doing assignments in their own time, students learn the core materials in their own time and do reinforcement tasks, such as workgroup projects, during class. Utilising ViewBoard interactive displays with myViewBoard Huddle,
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www.education-today.co.uk
educators can group their students into workgroups with ease to initiate group discussions or work. Next with the ViewBoard Cast function, educators can follow up by assigning topics to individual workgroups as well as share reference materials such as documents and images. Workgroups can also share their screens with teachers to consult their opinion or project onto a digital whiteboard for presenting to or discussing with the entire class. Finally, with esports forecast to become a
billion-dollar industry in 2019, the stakes for fostering and developing active and aspiring esports pros are higher than ever. Understanding this development, ViewSonic also showed a solution for esports training and coaching. With the help of ViewSonic’s ELITE gaming monitors and ViewBoard interactive displays, the demonstration presented the future of esports instruction, preparation, and development.
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https://www.viewsonic.com February 2020
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