TECHNOLOGY, COMPUTERS AND CODING KS 1/2/3 AGES 5 – 14 GENERATION CODE
TECH SAFETY TIPS
This series aims to empower children to stay safe and be a responsible part of the digital community by providing them with an age appropriate understanding of why they need to be cautious and aware when engaging with technology. Age 9 – 12.
The Generation Code series is a hands- on guide to computer coding, designed to train the student in the coding languages used by real-world computer programmers. Age 9 – 11.
6211. Safe Social Networking
6212. Gaming Safely 6213. Cyber Bullying 6214. Mobile Phone Safety • KS2-3 Computing • 32 pages hardback
£12.99 each HIGH-TECH SCIENCE
These books look at the revolutionary, cutting-edge science that we rely on to run our lives and they take an in-depth look at the featured technology with clear explanations about how it functions. Age 9 – 11.
6221. How Does a Network Work? 6222. How Does a Touch Screen Work? 6223. How Does GPS Work? 6224. How Does Wifi Work?
• KS2 Science, Design & Technology • 48 pages paperback
£8.99 each
6225. Get Coding! • KS2-3 Computing • 208 pages paperback
£8.99
This guide to coding is published in association a global community of digital- makers aged eighteen and under, Young Rewired State, and teaches how to write code and then build a website, app and game using HTML, CSS and JavaScript. In completing six fun missions students learn the basic concepts of coding and computer programming. They join Professor Bairstone and Dr Day who need help keeping the Monk Diamond safe from dangerous jewel thieves. Age 9 – 16.
CODING FOR BEGINNERS UNDERSTANDING COMPUTING
Each book in this series looks at a different aspect of computing. The emphasis is on understanding the basic concepts rather than a step-by-step manual. Concepts are clearly explained and current developments in the world of computing are covered. Age 8 – 11.
6227. Programming & Logic 6228. Computer Networks 6229. Computer Search & Research 6300. Computer Safety • KS2 Computing • 48 pages paperback
6226. Coding for Beginners
• KS2-3 Computing • 96 pages spiral bound hardback £12.99
This is a complete beginner’s guide to coding using Python computer language. There are step-by-step instructions for getting started, writing programs, creating games and drawings. There is a glossary and extra help such as debugging and managing files. Downloads are available online via Usborne Quicklinks. Age 9 – 12.
£8.99 each
6215. Python Programmer 6216. Advanced Scratch Coder 6217. HTML Web Page Builder 6218. App Developer 6219. JavaScript Games Maker: The Basics 6220. JavaScript Games Maker: Advanced
GET CODING!
• KS2-3 Computing • 32 pages hardback
£12.99 each
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