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Thea Render


Thea Render, software developed by Solid Iris Technologies, is an hybrid rendering engine, designed to process and render photorealistic images with a “biased” algorithm as well as with an “unbiased” one.Thea Render is designed as a standalone application with his main module “Thea Studio”, where external 3D geometries (.obj, .3ds, .sia) can be imported flawlessly. In order to dialog with the main digital content creation applications, Thea Render comes with specialized plug-ins, which make easier to import in the Studio module the scene to get rendered. Currently the available plug-ins are for the following applications: Rhinoceros 3D, 3D Studio MAX, Cinema 4D, SketchUp, Blender and Softimage (Modo is currently under development). In the short future other software will benefit of its own Thea specific plug-in. Thea Render is a cross-platform rendering solution, thanks to the rendering engine available on Windows (32 & 64 bit), Mac OS (currently 32 bit only) and on Linux flavored OSes (32 & 64 bit). The Thea rendering system includes in addition an Interactive Render module (IR), which enables, under a biased or unbiased approach, to navigate and render in real-time the scene loaded. In the next software revision the engine will benefit also from the GPU computing extensions (currently all the computations are assigned to the CPU) in order to speed up the rendering phase by using one or multiple video cards available in the workstation.


Interface


Once the application if launched, Thea Studio offers an interface clearly subdivided in distinct modules. The bigger section, the “Workspace”, is dedicated to the real-time navigation of the virtual scene. On the left part of the screen, two columns take place, the former “Scene” contains a detailed information list on the objects currently present in the “Workspace” (geometries, lights, cameras, materials, proxies). The latter “Content”, itself subdivided in three tab (“Properites”, “Materials”and “Textures”) lists more in detail all the characteristics and properties of the objects present in the scene (for textures and materials also small thumbnails are available). The lower part of the central section, under the “Workspace”, is occupied by the “Browser”, whose tasks are to browse through different folders of the Thea material library. In this section the user can easily


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