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Viewport Rendering in OpenGL.


RT makes available true Thea native material directly inside the Rhinoceros Material Editor with Thea generated thumbnails. If a material contains one or multiple textures, also with different UV mapping data, the bitmaps can be properly displayed in the host application OpenGL viewport using the related UV data set.


RT has been designed to translate all the Rhinoceros geometries, excluding the 0D and 1D


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