This page contains a Flash digital edition of a book.
BETA | THE HISTORY OF GTA


JACKED


The team behind Grand Theft Auto didn’t just create a game; they built a pop culture phenomenon. Here we present two excerpts from David Kushner’s new book Jacked, which tells the unauthorised story behind the GTA series


WHAT’S IN A NAME?


IN THIS EXCERPTwe pick up with Sam and Dan Houser and the founding members of Rockstar Games shortly after moving to America to establish the business. They had a vision, and they had plenty of attitude. All they needed was a name


One day Sam and the others piled into a car for a road trip to Six Flags Great Adventure, the theme park in Jackson, New Jersey. The guys loved roller coasters almost as much as hip-hop and wanted to celebrate their new move with a day on the rides. GTA was on its way to selling more than one million copies worldwide. They still weren’t rich, but they were emboldened. They wanted to brand themselves while they were hot, so that consumers knew they weren’t just buying into a game but a lifestyle. They just needed a name. They would still remain part of Take-Two Interactive but as a branded label. Grudge Games was Donovan’s favorite, suggested


because they were, as Sam once put it, “world-class grudge bearers.” “Minimum ten years,” Dan said. When they had run the idea by Brant, though, he balked. “You know, guys,” he said, “I know where you’re going with that, but it’s a little on the negative side.” During a recent trip to London, Sam had


tossed out the name Rockstar. “I like everything, from the Keith Richards it evokes to the campiness it evokes,” he later said, “and everything in between. . . at the end of the day you can’t fuck with Keith Richards!” “It’s a nod to the past and a snipe at it at the same time,” [marketing man Terry] Donovan agreed. “And also, in a weird way, a snipe at the lameness of the present. In some ways, the golden age of the rock star is done. Not many Keith Richards around now. Now they’re drinking herbal tea!” Foreman had one concern about calling themselves Rockstar: they had better


deliver. “People will make fun of us,” he said. “We’ll get shit, but then pressure would be on. We’ll have to live up to it. We have to make sure our games are really, really good.” Yet that, for them, was a given. Now the co-founders of this label simply had to make it official. Over in the midway at Six Flags, they saw


a vendor selling wooden plaques. For a few bucks, visitors could have their own messages burned into the wood, such as “Bon Jovi Rulez!”. As the acrid smell of sizzling carbon filled the air, they watched the carny etch their new name into the wood: Rockstar Games. They decided to burn one more sign for good measure. Something they could hang next to this one in the Commune back in New York. A phrase to remind them forever of this day when their mission began. A cheeky message, perhaps, for anyone who might ever try to stop them. “Fuck Off Cunts,” it read.





36 | APRIL 2012


DEVELOP-ONLINE.NET


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68