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November 2013 www.tvbeurope.com


“The development of realtime graphics for sports is a complex task, both creatively and technically”


TVBEurope 41 The Workflow He reports that to achieve


that result, Motion Path created its graphics in a virtual 3D space that looks and behaves like a computer game. Whenever possible, the designers use video portraits of the players instead of still photographs. “There are plenty of dynamic animations and transitions morphing one graphic into another.” Maximovsky continues, “the


Motion Path’s dynamic graphics speedily provides details of the Man of the Match as soon as the choice is made “Working in a live — and


fast-moving — environment such as a football game can be highly pressured, so we design systems with automatic and manual modes. In the automatic mode, the system inputs all the relevant information, team logos, player videos, etc, directly from the database, facilitating the workflow. In the event of a problem, the user can override the automatic mode and manually operate the systems. In addition, Orad’s ‘smart’ logic eliminates user error by ensuring that no conflicting graphics are displayed.” He adds that the provision of a linear key enables the system to work both in downstream and upstream workflows. The systems can be integrated simultaneously to several databases and can show relevant


graphics/videos/statistics live. “Orad’s systems support in this project an SQL server for statistical data, Excel for backup and manual mode, and an additional SQL server for the viewer voting database. The whole system is controlled by Orad’s 3DPlay from a PC.”


Dynamic animations Design of the graphics used by Liga-TV was handled by Motion Path, based in Montreal. “Design for live sports events has always been a focal point of what we do at Motion Path,” emphasises Anton Maximovsky, president and CEO of the company. “The development of realtime graphics for sports is a complex task, both creatively and technically. The aim of this project for Liga-TV was to


create a package of realtime, data-driven 3D graphics that would bring the quality of the broadcast to the new level. It


was decided to depart from the traditional style and to embrace the bold dynamic and engaging style of graphics.”


project was accomplished on Orad’s 3Designer, a tool that allowed us a great degree of creative freedom. We believe that we managed to push the traditional boundaries of realtime graphics by designing the package for RFPL that looks like high-end post production material. “Starting the project, we decided that we would not accept compromises either in visual nor in technical aspects of this project. As a result, RFPL received an aesthetically rich and sophisticated package with the Nash Football brand being the core element. We truly believe that a wealth of interesting and relevant data for true football fans is being presented clearly and with a dynamic look.” www.motion-path.com www.orad.tv www.rus.rfpl.org


A dynamic graphic complete with clock can be created relevant to the time of day when the game is being played


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