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Contents DEVELOP ISSUE 124 FEBRUARY 2012 ALPHA


06 - 08 > ken levine interviewed The man at the reigns of the BioShock series tells Develop about pushing the franchise, Irrational’s company culture, and the pressures of being in the spotlight


10 - 13 > opinion and analysis Nick Gibson considers the point that online games meet gambling laws, David Braben explores the current games age rating systems, Will Luton ponders the opportunities remaining on Facebook, and Tim Heaton looks at recruitment


46 54 56 BETA


18 - 25 > new year, new job 128 pieces of invaluable advice from studio heads, recruiters and industry veterans on getting a new job or improving your current one


27 - 28 > what does the industry earn? Our annual games industry Salary Survey returns, bringing together more data than ever before and revealing some worrying trends


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30 - 33 > inside ubisoft montpellier In the south of France the teams behind games like Rayman Origins and From Dust are proving that Ubisoft will back some of the globe’s most daring mainstream games – and most advanced technology


37 - 40 > cambridge in focus The Cambridge hub currently employs ten per cent of the UK’s games development workforce. Develop takes a look at the state of the region


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44 - 45 > the robots are coming Deep in an academic lab, a computer named Angelina is developing games using ‘her’ own AI. Is this the end of the human’s role in games development?


46 - 48 > the future of free-to-play Could high-end free-to-play gaming really replace triple-A as the dominant form of video game? NaturalMotion Games CEO Torsten Reil thinks so


BUILD


52 - 53 > hansoft 6.7 in profile The latest update to the popular project management, QA and bug tracking tool- box means more integration for studios of every size


54 > ikinema’s webanimate in focus A new professional quality animation tool aimed at the microstudio, beginner and hobbyist goes under the microscope


61 > heard about Develop’s audio expert John Broomhall talks to the BAFTA-winning Battlefield sound team about the latest instalment in the series


65 – 71 studios, tools, services and courses CODA 18 DEVELOP-ONLINE.NET


72 > a sideways look at the games industry A month in tweets, Jagex’s Paul Gower quizzed, Michael Gove’s mind laid bare, and a look at the following issues of Develop


FEBRUARY 2012 | 03


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