DUST 514 | BETA
systems from the progressive world that surrounds them. The result is destructive: an insular industry in an era of unprecedented openness, and an innovation wasteland. To verbatim quote Nintendo America boss
Reggie Fils-Aime in a way he wouldn’t approve: “The graveyard of any industry is filled with the headstones of companies who decided to keep doing things the same old way”. But a promising solution lies on the
horizon. The PC MMO Eve Online – an outstandingly popular game built on the ethos of constant connection – will soon be accessible from inside Sony’s online network. Its creator, CCP Games, will attempt this with
a new, custom-made FPS exclusive to PS3. These two games, hosted on their separate
platforms, will persistently link both online audiences together. Information, game data and in-game commands will cross between systems. Actions in one world will determine outcomes in another. For the first time, a games console will supply developers with direct access to customers, allowing for numerous and rapid changes based on user feedback and metrics. The Zynga model is coming to PS3, and it could make Sony a fortune. That’s why Dust 514 could change everything.
CROSSING THE BORDER “The console space right now is where the PC was before the internet really kicked off,” says Thor Gunnarsson, CCP’s vice president of business development.
DEVELOP-ONLINE.NET NOVEMBER 2011 | 19
Thor Gunnarsson, VP of business development at CCP, believes consoles will eventually match the PC’s online sophistication
Page 1 |
Page 2 |
Page 3 |
Page 4 |
Page 5 |
Page 6 |
Page 7 |
Page 8 |
Page 9 |
Page 10 |
Page 11 |
Page 12 |
Page 13 |
Page 14 |
Page 15 |
Page 16 |
Page 17 |
Page 18 |
Page 19 |
Page 20 |
Page 21 |
Page 22 |
Page 23 |
Page 24 |
Page 25 |
Page 26 |
Page 27 |
Page 28 |
Page 29 |
Page 30 |
Page 31 |
Page 32 |
Page 33 |
Page 34 |
Page 35 |
Page 36 |
Page 37 |
Page 38 |
Page 39 |
Page 40 |
Page 41 |
Page 42 |
Page 43 |
Page 44 |
Page 45 |
Page 46 |
Page 47 |
Page 48 |
Page 49 |
Page 50 |
Page 51 |
Page 52 |
Page 53 |
Page 54 |
Page 55 |
Page 56 |
Page 57 |
Page 58 |
Page 59 |
Page 60