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Games Reviewed by andRew lee hiGhest RatinG is thRee


METRO 2033 THQ


111 FF


PC, Xbox 360 The Russians have brought us a variety


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of stuff over the years: Communism, the Cold War, the AK-47 machine gun, vodka and, now, a brand new kick-ass video game. Based on the best-selling book by Dmitry


Glukhovsky, Metro 2033 immerses players in a post-apocalyptic world where the sur-


vivors have fled into the subway system beneath the ruins of Moscow. Gamers take on the role of Artyom, a young man raised in the under-


ground labyrinth – a bleak place where the laughter of children is rare and the screams of the dying are all too common. But life on the surface is even worse; over the years the humans and animals that remained topside have become irradiated, mutated monsters that now hunt those who live below as their primary food source. Some have even evolved to attack psychically, leaving their victims wretched, slobbering shells of their for- mer selves. Armed with a flashlight, gas mask and a variety of guns and melee


weapons, players must defend themselves and their compatriots against the creatures, as well as various factions of Communists and neo-Nazis continually vying for control of the tunnels. This is a gritty first-person shooter absolutely saturated with spurting


blood, vicious Giger-esque monsters and gorgeous photo-realistic environ- ments, depicting the kind of desperate, brutal society that would probably arise from the ashes of a nuclear holocaust (well, sans beasties, of course) Your mission is to save what’s left of humanity. Quick, what’s Russian for “Dude, you’re fucked”?


FRAGILE DREAMS:


FAREWELL RUINS OF THE MOON XSeed Games Wii


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!! The world is a pretty big place but just imag-


ine how much larger (and scarier) it would seem if you were the only person left alive on the en- tire planet. That’s the world of Fragile Dreams: Farewell


Ruins of the Moon, an atmospheric Silent Hill-style adventure. In it, play- ers embark on a post-apocalyptic journey as a fifteen-year-old boy named Seto, who travels through an abandoned Tokyo on a quest to locate other survivors. You’re armed with a flashlight and a bamboo stick, which come in handy for fending off an assortment of feral dogs, demonic hellhounds, malicious spirits and the torso-less bodies (just the legs, actually!) of chil- dren who laugh while viciously kicking you. Effectively combining anime-style characters with realistic environments,


this mind-blowing game imparts a staggering sense of isolation and lone- liness as your footsteps echo down desolate corridors. It’s kind of like being lost in the woods… forever.


RM94


DEADLY PREMONITION Ignition Entertainment


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Xbox 360 FBI agent York Morgan is one seriously


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screwed-up individual. Not only is he among the Bureau’s top criminal profilers, with a spe- cial penchant for tracking down killers of young girls, he’s also clinically insane and has a split personality that blurs reality at the most inap- propriate times.


As Morgan, players are sent to the quaint, remote town of Greenvale to


investigate a particularly grisly murder, uncover a conspiracy and be at- tacked by ghosts, zombies and a sadistic maniac in a raincoat who’s armed with a very big axe. Reminiscent of the earlier Silent Hill and Fatal Frame games, and eerily


evocative of David Lynch’s Twin Peaks, Deadly Premonition unfortunately suffers from severely dated graphics and a control system that’s infuriat- ingly clunky. So, if you do decide to give this twisted little title a try, don’t blame me if, by game’s end, you find yourself locked up in a rubber room wearing a straitjacket.


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