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What should aspiring developers do with their CV to get to an interview? It’s pretty simple; just make sure your resumé highlights how you are a good fit for the opening you’re applying for. Make sure to include any relevant experience, education, and awards. Also make sure you include your most up-to-date code sample, writing sample or demo reel. Demos and samples get the most attention. Include not only work from previous companies, but also samples of work you do in your free time. It shows off your interests and the work that you would do when you are not being paid to. If it’s in the theme of something we are working on that’s even better. Even if you’re not looking for a new


job, make sure your LinkedIn profile – and other social media – is up to date. Our recruiters are always checking out LinkedIn, Twitter, YouTube and Facebook for possible candidates.


Who is the best interviewee you have ever had? The best interviewees are the ones that will go above and beyond the norm to show their interest in the position. Be it a cantina staff member that comes to an interview with a proposed menu along with baked snacks to surprise the staff, or a character artist that created a new demo for the interview that incorporates their vampire characters based off a Vampire: The Masquerade role-playing game. These are the enthusiastic candidates


that we get excited about and that get job offers. CCP is a home to people who


NEW STUDIO ALERT!


Sunny San Diego is the home of Molten, a studio with ambitions to reach a global audience with its original games. “Our CEO, Jungwon Hahn,


and I worked together for many years at Blizzard,” chief product officer Paul Della Bitta tells Develop. “He is a very experienced executive and recognised that with all the disruption coming from the rise of mobile, social and free-to-play business models, there would be an opportunity globally for a company with the right approach to making games combined with a solid business model.” Molten currently has over 40 employees, including veteran talent from studios


DEVELOP-ONLINE.NET


like Sony Online Entertainment, Blizzard, Trion Worlds and other online games developers. High quality, free-to-play online games are its focus, and Molten plans to ship its first title on PC, with next generation consoles being considered too. “We feel we’ve assembled one of the best development teams in the online space today,” says Della Bitta. “Our plan is to make great games now and long into the future. We want generations of gamers to play and talk about our games with reverence, or to say ‘Damn, Molten makes some badass games’ as they are playing our latest creation.” www.moltengames.com


NOVEMBER 2013 | 57


are passionate about their work and the industry as a whole. Show us that passion alongside your talent.


And who was the worst? At CCP we have a pretty intensive screening process, so most candidates we end up bringing on site are usually hired, resulting in few interview horror stories. I can say candidates that do not get job offers though are candidates that show up late, unprepared or not at all.


What advice would you give jobseekers for a successful interview? Research, research, research. During the first step of HR screening, we start weeding candidates out that 1) are not a good fit with our culture; 2) do not know our products; and 3) do not know CCP. This will continue throughout the interview process with your potential teammates and then hiring manager. The best way to learn about CCP is by visiting our website.


If your studio has recruited talent internationally, what was the process like for your studio and for the applicant? The recruitment process is essentially the same for international candidates as local candidates. They still go through the same rounds of tests and interviews. We do make sure to provide the international and non-local candidates with plenty of information on the project and location from their first screening, just to ensure that they are aware of what they are getting into.


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