search.noResults

search.searching

saml.title
dataCollection.invalidEmail
note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
Warp Digital


From the Sea of Thieves to Dune’s Arrakis – London’s Warp Digital is stepping up to AAA co-development


LONDON-BASED WARP DIGITAL has existed for five years, although the core team dates back fifteen years, having split off from Curve Digital. The studio built its reputation porting some of the most beloved indie titles


Location: London and Remote Team size: 21 Key projects and hiring areas: Dune, Metal:Hellsinger, Secret Porting Project


Recruitment contact Piers Duplock Senior Producer piers@warpdigital.com Twitter - @Piers_D


around – including Return of the Obra Dinn, Close to the Sun and For the King. Curve Digital has also worked with the likes of Devolver Digital and Team17 and many more along the way. Things are changing over at Warp, though. The studio has been transitioning


into triple-A co-development. With Warp already working with NaturalMotion and Rare – and has its fingerprints on the enormously popular Sea of Thieves. And now it’s also partnering with Funcom to bring the world of Frank Herbert’s


Dune to life, having already worked on popular multiplayer survival title Conan Exiles with the company. The studio believes in striving to be the best that it can be by cultivating a team-


oriented working environment, a culture based on fixing problems rather than assigning blame, and open and honest communication. Co-development provides exciting opportunities to work on big-name titles.


Warp aims to create titles that live up to their clients IP and vision, and which Warp can be proud to add to its portfolio. If that sounds good to you, then many positions are currently open.


28 Jobs January 2022


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32