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BETGAMES.TV INTERVIEW


GIO: Now on to Rock, Paper, Scissors: They say the best games are the simplest – it seems odd with that in mind, nobody has done Rock, Paper, Scissors before. How did you arrive at the concept? VK: The general idea to create a Rock Paper Scissors game for a live dealer studio had been on our table for a couple of years. We wanted to create a game that is well-known globally and this most definitely fits that bill - it may go by different names in certain areas, but it retains the same principle. There are some variations, but the basic game is iconic and one of the most popular social games in the world and that is the main reason why we went with it. We were thinking at one stage about offering different formats (including dice or a mini lottery) but due to regulatory concerns and the need to maintain the game’s speed, we decided to go with custom cards.


GIO: The game is played with a live dealer and a deck of 24 cards, eight of each type; how does the house edge work if each card has a 33% chance of turning up? VK: The margin is in the odds. It is up to the operator to adjust it to the level that is the most appropriate (compared to other games or sportsbook). As a default, we recommend going with a RTP of 95%.


GIO: What is the difference for players between betting in the silver zone and the gold zone? VK: The odds. Or, as we refer to it, risk vs reward. In the Silver Zone, players win less and receive their stake back in the case of a draw. Betting on the Gold Zone pays more for wins but gives back just a portion of the stake in the event of a stalemate. Both zones have the same margin (default 5%) but as mentioned before, the difference is in the pay-outs for draws and wins. The game is configurable per partner and per zone offering flexibility for the operator.


GIO: How often is the deck shuffled? And how many hands a minute can be played at optimum speed? VK: The deck is shuffled after every run. The process is: we shuffle the deck of 24 cards (8 of each type), open one card for the Silver Zone and one for Gold. The results are announced, then a freshly shuffled deck is prepared for the next game, using machines to speed up the process. There are 20 seconds allocated for betting in each round, so two editions per minute and when the player bets on both (Silver and Gold) sides, they are utilising four hands per minute.


GIO: Are there any side bets available, or is this game about simplicity and speed? VK: Side bets are not currently available. When we develop game concepts and possible features or extras, we usually opt for an extended selection. In the case of RPS, we considered using different coloured cards to offer side bets, but maximising simplicity and speed of play were our top priorities, so we decided not to overcomplicate it. We offer a range of diverse games throughout our portfolio so we can cater to as large a cross-section of players as possible This game was designed to meet the expectations of those who look for a simple, familiar, fast-paced game, allowing players to double their stakes swiftly.


12 APRIL 2021 GIO


GIO: What have you done to make the experience visually appealing? VK: We have a great UX/UI team in-house and brought in an experienced third party to build the studio. We don’t use standard templates – our products certainly not copy and paste – we always strive to build exclusive, bespoke solutions to maintain our position as a pioneer in the industry. That being one of our key priorities as a top-tier supplier, I can reveal that we are planning to refresh several other games to enhance their visual appeal.


GIO: What has the reception been like with both operators and players? Do you know how many hands have been played since the launch in early February? VK: We’ve received hugely positive feedback from operators since launch, reading favourable reviews online from industry comparison sites and analysts too. While players need more time to adopt RPS we’ve already seen it given some pleasing attention from VIP players, so we’re confident the choice of this classic game was the right move.


In terms of numbers, over 70,000 online players have played so far. We’ve already passed 1 million bets and we’re looking forward to introducing this simple yet exhilarating game to more operators and players.


GIO: Is it possible this title will enjoy a longer life than usual, as it is a game recognised worldwide by all ages? VK: Good question! Of course, we certainly hope so. But we must bear in mind that the current global circumstances. We were planning to hold an official presentation of RPS during ICE Totally Gaming in London, but of course, sadly the show has been cancelled this year. Some may consider a game launch during the pandemic to be a gamble but given the classic global profile of the game and our presentation of it, it’s a good bet that it will enjoy great longevity and drive impressive revenue for operators.


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