search.noResults

search.searching

note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
information about each one of them just from the way they present themselves onstage. While my work is to support the director’s and the author’s vision, I also collaborate with the actors and with my fellow designers in order to create a visually cohesive world.


For this particular project, I had to find practical solutions to the very specific demands of the script. For Jacob, I had to figure out how to create comfortable and credible braces; for Kathy, a realistic pregnancy belly and “papaya” tattoo. All these elements should look as real as possible. If at any moment any of these elements look phony or get in the way of the performers, the audience might be distracted away from the story. It's up to me to figure out the logistics of how these pieces come together, how they are designed, applied, and how they will last for the run of the show.


KENNETH POSNER—LIGHTING DESIGN Amy and the Orphans speaks to me because of the challenges that people with Down syndrome face, especially regarding their fight for independence. There are many misconceptions about people with Down syndrome when it comes to their ability to thrive and persevere on their own. We meet the title character, Amy, as an adult and learn her story. She has successfully built a life for herself. The play takes place in both past and present. To reflect this, the lighting design will define the past by using severe angles of light and muted colors, and for the scenes that take place in the present, there will be softer, crisper light. The architecture of Rachel Hauck’s blue paneled design will reconfigure to


become the many locations required in the play, and the quality of light I design will help define those spaces and inform the play’s landscape.


JOHN GROMADA—MUSIC AND SOUND DESIGN The music and sound design for Amy and the Orphans is about facilitating the transitions from location to location in a seamless way, propelling the action and imbuing the many scene changes with energy – all the while helping tell the story. Because there are so many locations that are sketched in with just a few scenic details, it is up to sound to flesh out each place we travel to -- be it an airport terminal, a Chinese restaurant, or the inside of a car. Sound is able to spur the audience’s imagination by filling in the details and by providing aural cues that are recognizable. It is my job to carry the energy from one scene to the next, providing a frame for the entire production and occasionally giving the audience a brief rest from the action. In Amy and the Orphans, the challenge is to do that in a way that is compelling and tasteful, not maudlin or cloying, remaining upbeat while dealing with some intense subject matter. For this show, I am establishing a musical theme and vocabulary at the outset of the show with a “mother piece,” and then I will compose several variations on it for transitions. I will explore various permutations of the instruments used in the opening as the play progresses and introduce a few thematic ideas using rhythm and melody. I am working towards a suite of compositions that ideally add up to a cohesive whole and give shape, form, and color to the entire production.•


AMY AND THE ORPHANS UPSTAGE GUIDE


19


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24