This page contains a Flash digital edition of a book.
Self-Esteem - Exclusion
Self-Esteem Games
The You & Me Series Gr: K-6
Grief & Loss
Activities and Resources. Gr: K-5
Ready-to-Use Self-Esteem
Self-esteem games show children how
wonderful it can be to be themselves
Workbook and Activities:
Activities for Young Children
emotionally, socially, physically, and This workbook helps children learn
Gr: Pre K+
intellectually. This collection of 300 and practice the basic social skills
This remarkable resource provides over
self-esteem-building ideas requires no needed to develop and maintain healthy
220 illustrated activities to help young
special preparation or equipment. relationships. Each section of the book
children feel good about themselves ...
Highlights include: Knowing your
teaches children specifi c behavioral skills,
develop friendships ... celebrate diversity
strengths and abilities, expressing
using activities, puzzles and games.
... and accept changes! For easy use,
everyday feelings and reactions,
Children learn how to meet new people
all activities include a specifi c purpose,
enjoying being unique, like everyone
and how to make and keep friends. #367130 $19.95
materials and step-by-step directions and
else, building relationships by being with
are organized into six sections: Wonderful
friends and trusting others, building confi dence by getting to know your
The You & Me Car d Game:
Me, Friends, Feelings & Emotions, Same
body and senses. #180270 $16.95
Kids love to play different card games,
& Different, Changes, Parent Pack.
and this unique product will give
#288867 $29.95
them plenty of opportunity. The game
simulates a standard 52-card deck
Providing
Zoe the Misfit
Emotional Support
Self Esteem Parent Guides
to Children
Self-Esteem
- with a twist! Instead of numbered
Take Time Out Non-Logical/
Story Book and Resources. Gr: K-3
Schedule special
Irrational
Give Parents Tools to Help Children.
a Guide cards, there are 13 different children;
uninterrupted Emotions involve feelings rather
times to be with than logic. Don’t be surprised if
your child. Only your “sensible” suggestions are for Gr: K-12
work when both rejected. instead of the four traditional suits,
of you are alert.
Zoe feels out of place, sheÕ s a green
Short meetings of parents
less than an hour
are best. Flexibility
and
An easy and effective way to help parents, the suits are four social skill areas:
triangle in a world of red circles. The
Let your child guide you. The
Listen resulting discussion may be
Carefully different from what you had Guardians
in mind. guardians and concerned adults promote
Having Fun, Inviting a Friend, Talking and Solving
circles wonÕ t play with her because
All of your child’s feelings
Upgrade OK positive self esteem in children. This quick
a Problem. As children play the card game, they make up stories
are valid and need to be
she is different and can’t fi t in with their
expressed. You don’t have to Parenting
agree; just let the child know Skills C
o
that you hear them. Attend parent training programs py that demonstrate social awareness using the 13 different character
r guide provides easy to follow tips, steps, and
and participate in school activities.
ig
h
rules. SheÕ s not round, she canÕ t roll like
t ©
20
03 B
cards. These entertaining cards can be used in dozens of ways. For
Professional
o instructions for helping improve a childÕ s self u
ld
they can and sheÕ s not red. Zoe tries to
Services en P
Age-appropriate
Meet with your child’s counselor
ub
l
Use words and concepts that i any number of players. #349495 $21.95or psychologist. He or she can sh esteem.
i
are right for the age and
n
fi t in, but try as she may she can’t seem
provide valuable support. g
development of your child.
Pack of 25. #909-English $10.00 or
to roll, turn herself red or change her
HELPING YOUR CHILD TO FEEL GOOD #909-Spanish $10.00
Address copyin Corporate font
The You & Me Activity Ball:
shape. Feeling left out and alone she is sitting on a park bench when
800-238-8433 ABOUT HIMSELF OR HERSELF
she realizes that she has points and these allow her to do something
Teaches basic social skills, giving kids
that the circles canÕ t, she can spinÉ While she is experimenting with
a chance to practice them in a fun
her new found talent she discovers that there are lots of other shapes
way. It contains statements like Ò Ask
in the world and they all can do their own unique thingsÉ In the end
The Cheetah Who Lost Her Speed someone what they like about youÓ and
she learns the most important rule is to be your self. Story Book and Stuffed Animal. Gr: Pre K-4
Ò Toss the ball to someone friendly.Ó
Ball comes defl ated use a bicycle
This fun story for kids helps them develop an appreciation for Coco Cheetah loved to run. Mr. Phil, the
pump or purchase the pump below.
people’s differences and helps children with self-esteem, confi dence, coach, called her Little Speedy, and she
overcoming fears, and learning to fi nd value in themselves and even broke a track record. But when a
Ball alone: #385062 $22.00
their own abilities. Includes an afterward by Sasha J. Mudlaff M.A. Cheetah Queen restaurant opened nearby,
Pump to infl ate ball: #025462 $4.00
for parents and caregivers which provides talking points and more Coco began to exercise less and eat more
information. #076175 $8.95 unhealthy foods. Soon all other cheetahs
were passing her by. Mr. Phil showed Coco
an old picture of himself, taken when he had
Skyla, The One
been out of shape. Coco could hardly believe
Legged Seagull
it was the same cheetah! Then he helped
Totika The Well-Balanced Game. Gr: 2+
Storybook and Resources. Gr: K-5
her follow a fi tness program and encouraged Totika, a Maori word meaning Ò well
her parents to make careful food choices balancedÓ , is a wood block stacking
Skyla is a young seagull that lost a
at home. Coco worked hard to regain her game unlike any other. As players pull
leg in a misunderstanding with a sea
strength and energy, and she did such a good job that she was chosen blocks from the stack, being careful
turtle. Ever since she has been feeling
to represent her school in the Young Olympics. #390505 $19.95 not to let it topple, they ask each
alone and scared to venture out to
other questions that focus on building
play for fear of being treated differently
self-esteem, social skills and coping
or teased because she only has one
strategies. As they concentrate on
leg. A chance meeting with a friendly
removing the blocks, players tend to
crab causes her to try to confront her Friendship Dominoes
“Oh boy! Do I ever! I’ve had a lot
relax, allowing them to open up and talk
fears. In the process she meets some
of practice on my back porch,”
Skyla said with a grin.
A Play-2-Learn Game. Gr: 1-5 more freely with one another. Playing
new friends, learns she has a talent
“Well, some other
girls and me have
a club called the Totika will encourage people of all ages
for drawing, wins a poster contest and
Waves. We are
In this new game, players have
making posters for
a recycling contest. to set and achieve goals, motivate
confronts her fear of learning to fl y.
It is sponsored
fun playing dominoes while
by the local paper,
The Lighthouse, and the winners
learning how to make new
themselves, identify strong role models
get free sundaes at the Sand Castle.
This heartfelt, beautifully illustrated story
You can help us!”
friends, be a good friend, and
and form healthy relationships. Totika includes the Self-Esteem deck of
helps children to understand that we are
resolve confl icts in a win-win
questions. 2 or more players. #2500 $24.95
all different in many ways, we all have
way. Before playing a domino,
our own strengths and weaknesses, and
a player picks a card from one of four decks and either answers a
Additional Totika Card Decks. Gr: 2+
by confronting our fears of rejection we
16 question or practices a skill. The Ups and Downs cards help players
Life Skills Cards #2511 $8.00
can learn and grow. This story is great
deal successfully with the inevitable problems that arise between
Divorce Cards #2514 $8.00
for helping children with self-esteem,
friends. The Four WÕ s cards deal with challenging friendship situations;
confi dence, overcoming fears, and learning to fi nd value in themselves
each question starts with Ò Who,Ó Ò What,Ó Ò Why,Ó or Ò When.Ó The Having
and their own abilities. An afterward by Sasha J. Mudlaff M.A. written
Fun cards ask players to give examples of positive interactions with
for parents and other caregivers offers suggestions and advice for
friends from their own experience. The Making Friends cards give
helping children with physical disabilities, including talking points
players an opportunity to discuss how they would handle initial peer
save!
Check out our Value Packs
related to the story. #421658 $9.95
interaction situations. #2001 $24.95
for great savings
52 Can’t fi nd what you’re looking for? Visit: www.bouldenpublishing.com for even more resources.
Spring 2009 07 16 09.indd 52 8/3/09 8:47 AM
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