search.noResults

search.searching

note.createNoteMessage

search.noResults

search.searching

orderForm.title

orderForm.productCode
orderForm.description
orderForm.quantity
orderForm.itemPrice
orderForm.price
orderForm.totalPrice
orderForm.deliveryDetails.billingAddress
orderForm.deliveryDetails.deliveryAddress
orderForm.noItems
COMPETITION INTERACTIVE Running Rich


Competition Interactive, an offshoot of legendary casino architects Steelman Partners, has created the excellent Running Rich Racing. We talked to Stephen Steelman about the evolution of this superb skill gaming slot


RACING T


o create a product that appeals to a new demographic, it makes sense to have that demographic represented on your team. At Competition Interactive, Stephen Steelman brings a wealth of videogaming experience –


and his gaming passion is reflected in Running Rich Racing with its echoes of classic karting console games. We caught up with Stephen late in 2016 to talk about their exciting product.


Casino International: How did the company


evolve? It’s not an obvious side-step from Steelman Partners. Stephen Steelman: Paul Steelman has been doing


Keith Winters playing Running Rich Racing at G2E 2016; the game was incredibly popular at the show


architectural design for over 35 years, and as part of that he has been doing 3D animation of his projects; a few years ago he got into character design and animation with some of his artists that wanted to branch off. Keith Winters brought me into the fold and a couple of years ago, we thought about how we could combine this with what we were already doing in casino design. We felt there was a need for new games and experiences. I grew up


here in Las Vegas and gambling didn’t have a


36 FEBRUARY 2017


draw for me because I had video games. We would sit in my basement, play Super Mario Kart and drink beer. That was our Craps, that was where we got our buzz, and I feel casinos have lost some of that vibe so we thought, what can we make that makes sense for this? So we created Competition Interactive with the idea of creating something that requires people to look up from their phones, engage with one another, compete with each other, and win real money. Outside of a slot tournament, there is not a lot going on on the casino floor – slots are single-player experiences. Running Rich Racing is designed to be a multiplayer experience, and when you play it you are racing the other people on the bank. We can link up to ten machines together, and you can even back bet, so you can have two people betting per machine.


CI: Your slot game, Running Rich Racing, pits


players against each other which is quite different for a casino slot floor… SS: Outside of a slot tournament, there is not much


like that on the slot floor. Slots are primarily single- player experiences, outside of slot tournaments. Running Rich is designed to be a multiplayer experience, so when you race in it you are competing with the people around you. There are always eight cars on the track, so if you have a bank of machines and three people are playing, you will have five AI cars. We can link up to ten machines together, and we can also provide a facility for back-betting so every machine you can have two people betting at the same time. If I’m racing, I’m racing against you – or against strangers, whoever is around.


CI: Any plans for a mobile product? SS: When we move into mobile, it will be with


separate tracks and a different experience from the casino product so players won’t be able to practise at


Page 1  |  Page 2  |  Page 3  |  Page 4  |  Page 5  |  Page 6  |  Page 7  |  Page 8  |  Page 9  |  Page 10  |  Page 11  |  Page 12  |  Page 13  |  Page 14  |  Page 15  |  Page 16  |  Page 17  |  Page 18  |  Page 19  |  Page 20  |  Page 21  |  Page 22  |  Page 23  |  Page 24  |  Page 25  |  Page 26  |  Page 27  |  Page 28  |  Page 29  |  Page 30  |  Page 31  |  Page 32  |  Page 33  |  Page 34  |  Page 35  |  Page 36  |  Page 37  |  Page 38  |  Page 39  |  Page 40  |  Page 41  |  Page 42  |  Page 43  |  Page 44  |  Page 45  |  Page 46  |  Page 47  |  Page 48  |  Page 49  |  Page 50  |  Page 51  |  Page 52  |  Page 53  |  Page 54  |  Page 55  |  Page 56  |  Page 57  |  Page 58  |  Page 59  |  Page 60  |  Page 61  |  Page 62  |  Page 63  |  Page 64  |  Page 65  |  Page 66  |  Page 67  |  Page 68  |  Page 69  |  Page 70  |  Page 71  |  Page 72  |  Page 73  |  Page 74  |  Page 75  |  Page 76  |  Page 77  |  Page 78  |  Page 79  |  Page 80  |  Page 81  |  Page 82