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The Rex Jones series by Jonny Zucker will appeal to reluctant readers (particularly boys) aged 9–14 years with a reading age of 6.5 to 7 years old.
Books in the set Reading level
8 16–18
Reading age 6.5–7 yrs Interest level Word count
9–14 yrs 2000
Who is Rex Jones? Rex Jones is an action-adventure hero who, via his mysterious mobile phone, finds himself in all manner of different scenarios and dangerous situations. He has to use his wit, cunning and daring to overcome huge obstacles, defeat evil or save the planet.
Alien Battle
Rex’s phone sends the boys to the middle of an alien war zone! Will they survive in space, or will they, and the Earth, be destroyed by laser fire?
Speed Power
When he finds himself at the Olympic finals, Rex feels he has no chance of competing, but then Rex meets a strange old man, and finds that he can run faster than he thought possible.
The Cash Snatch
A high security bank needs a top security team, but can Rex, Carl and Dave help protect the stash that’s kept in the main vault?
Cut-throat Pirates
Rex, Carl and Dave make a shock arrival on board the Deck of Death. The captain of the ship is Evil Eric, and he plans to make the boys into trainee pirates!
Chase of Death
It’s Rex’s turn to take the wheel when the boys find themselves in a real-life video game. When a sudden change of rules means there is more at stake than just victory!
Terror Night
The boys find themselves on a lonely road, where a boy warns them of creatures that kill with one touch. Soon the gang are running, this time for their lives…
Football Frenzy
Defeat for the school football team seems certain when Rex and his mates are zapped into a clash between City and United. Can Rex, Carl and Dave save them when United’s Captain starts to play rough?
Rex Jones Teaching Guide Helen Orme & Jonny Zucker
The Rex Jones Teaching Guide contains five pages to support each of the 8 titles and includes: • A short summary of the plot • A glossary of vocabulary that may be challenging. • Activities for groups • Comprehension questions • Text level and extension activities • Three photocopiable work sheets for each story.
FOR PRICING SEE PAGE 126 Fiction UPPER PRIMARY 103
DJ Fight
Rex’s dream to be a club DJ comes true when he finds himself in a top DJ contest with a great record collection. But one contestant will break all the rules to get the top prize. Can Rex name the cheat in time?
DJ Fight pp 10–11
Teaching Guide
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