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08 | NEWS | PRIMARY AND SECONDARY For more secondary school edtech news click here BBC launch coding guides

BBC Children’s and BBC Learning have unveiled a range of content across Bitesize, CBBC and CBeebies to encourage children to get involved with computing and coding. These early examples form part of

the BBC’s coding and digital creativity initiative for 2015, which aims to inspire a new generation to get creative with coding, programming and digital technology. To support primary and secondary

schools across the UK, and to coincide with the new computing curriculum in England, BBC Learning has introduced a new range of media-rich computer science content through Bitesize. These include curriculum-mapped guides using animation, graphics, video and interactive games In Appsolute Genius on CBBC, Dick and

Dom learn about the geniuses whose ideas, creations and discoveries have shaped the world of coding, computer programming and gaming. As part of this brand-new interactive series, Dick and Dom will also be challenging CBBC viewers to design and help build their very own game – giving a budding young designer the once-in-a-lifetime opportunity for their idea to be released as an app that people across the UK can download and play. Competition details will be announced on CBBC and on the CBBC website later this month. Also launching on CBBC this autumn

is Technobabble, a fun new series delving into the exciting world of technology and taking children on a journey to discover how digital innovations may affect their lives in the future. Presenters Frankie Vu and Clara Amfo will be highlighting the latest apps, games and brilliant examples of digital creativity from around the world, from 3D printers to movie special effects and immersing themselves in the world of virtual reality. For younger viewers super scientist

Nina returns to CBeebies with a brand- new series, Nina And The Neurons: Go Digital, which sees Nina and her young experimenters travel the UK in search of wonders of computer technology. Nina and her experimenters have a go at computer code, find out how the internet works and even try some 3D printing of their own. Sinéad Rocks, Acting Head of BBC

Learning, said: “We want to play our part in inspiring and empowering children to pursue their passions and to find out even more. Our new education resources are designed to give a hands-on approach through a range of great animation, video and interactive games that we hope will really engage and entertain whilst

also enabling our audiences to develop key digital skills. This combined with great television and online output from CBBC and CBeebies means that the BBC can inspire children to get creative digitally both within the formal seting of the classroom and at home through television, games and competitions.”

Bet 2015 nurtures edtech start-ups

Futures, a new platform to nurture innovative education technology start- up companies, has been unveiled by Bet 2015 show organisers. The new zone aims to showcase

budding businesses that promise to have a significant impact on education. It will take centre stage at Bet 2015, which returns to the ExCel London in January. Each year, the event brings together over 40,000 educators from 120 countries. Debbie French, portfolio director of

Bet, said: “Nurturing edtech businesses is a natural move for Bet; since its

inception in 1985, the show has been a launch pad for the best education technology, and over the years we’ve seen nascent companies develop into major market players with the support of the Bet community that has developed alongside them. “Showcasing the next generation of

innovators by promoting the best of what the worldwide education technology industry has to offer is something that we’re proud to do, not just in support of the education community but in support of the technology industry as a whole.”

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